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Geekbench 7 Adds Real AI Testing

CUDA support and smarter multi-core scores. Primate Labs just shipped a real Geekbench overhaul, and the changes go well past a version bump. Geekbench 7 rethinks how multi-core scores get measured, adds machine learning and content-creation workloads to the GPU test, and finally supports Nvidia’s CUDA API alongside OpenCL, Vulkan, …

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The RTX Spark Tour Hits South Korea

Fresh off the massive unveiling of the RTX Spark superchip at GTC Taipei during COMPUTEX 2026, NVIDIA Founder and CEO Jensen Huang took the new silicon directly to the heart of competitive gaming: South Korea. Partnering with top-tier developers and reigning esports champions, Huang toured some of Seoul’s most popular …

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One Very Crowded Fall: Ranking Everything Announced at PlayStation’s June 2026 State of Play

In my personal opinion, this was the best Sony State of Play yet. It had exactly the kind of pacing and structure these showcases desperately need. It opened swinging with Marvel’s Wolverine, closed with the massive surprise of God of War Laufey, and packed the middle with horror, remakes, fighting …

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NVIDIA RTX Spark Is Windows on Arm’s Most Important Test Yet

NVIDIA RTX Spark: Windows on Arm’s Most Important Test Yet For as long as anyone in the enthusiast space can remember, gaming on a Windows laptop has involved significant compromises, especially in battery life. The thin machines were strictly for office work and light travel, while the high-performance rigs required …

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COMPUTEX 2026: MSI Goes All-In on Liquid-Cooled AI Infrastructure and NVIDIA Blackwell Solutions

COMPUTEX 2026: MSI Goes All-In on Liquid-Cooled AI Infrastructure and NVIDIA Blackwell Solutions Taipei, Taiwan — As compute density reaches new heights, MSI is utilizing its floor space at COMPUTEX 2026 (Booth #J0605a) to signal a massive shift toward liquid-cooled data center solutions. From massive rack-scale deployments to desktop-bound supercomputing, …

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NVIDIA DLSS 5 Announced at GTC 2026

NVIDIA today announced DLSS 5 at its GTC 2026 conference, calling it the most significant breakthrough in computer graphics since the introduction of real-time ray tracing in 2018. The new technology introduces a real-time neural rendering model that infuses game scenes with photoreal lighting and materials — the kind of visual …

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