Performance summary charts & graphs

Here are the summary charts of 30 games and 2 synthetic tests. The highest settings are always chosen and it is DX11 when there is a choice; DX10 is picked above DX9, and the settings are ultra or maxed.  Specific settings are listed on the Main Performance chart.  The benches were run at 1920×1200, 2560×1600, and at 3840×2160.

All results, except for FireStrike, show average framerates and higher is always better. In-game settings are fully maxed out and they are identically high or ultra across all platforms.  We see some very impressive results with the GTX 980 beating the R9 290 that are simply eclipsed by the GTX TITAN X.

In the first column of the main performance summary chart, the GTX TITAN X is tested followed by the GTX 980 and the 290X in the third column.  Column four is the new Maxwell GTX TITAN X overclocked +200MHz core/+200MHz.


The Crew and Metal Gear Solid V each have a hard cap on the framerate at 60fps which is why we used maximum setting only at the highest resolutions for the GTX TITAN X.

It is an absolute blowout and the R9 290X is left in the dust by the GTX TITAN X.  Even the GTX 980 is significantly slower than the new TITAN X. There are no games out of 30 where the Radeon even manages to tie TITAN X although it does come close to the GTX 980 in a couple of games.

We can see that the overclocked GTX TITAN X scales very well with increasing clockspeeds and no overclocked watercooled 290X will manage to make up the deficit.  We can only assume that unless AMD has a strong reply in a successor to the R9 290X, they will have to cut prices one more time.

Let’s head for our conclusion.

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