Test Configuration – Hardware
- Intel Core i7-6700K (reference 4.0GHz, HyperThreading and Turbo boost is on to 4.4GHz; DX11 CPU graphics).
- ASRock Z7170M OC Formula motherboard (Intel Z7170 chipset, latest BIOS, PCIe 3.0/3.1 specification, CrossFire/SLI 8x+8x)
- G.Skill Ripjaws V 16GB DDR4 (2x8GB, dual channel at 3000MHz)
- EVGA GTX 1060 SC Gaming Edition ACX 2.0, 6GB, EVGA clocks and overclocked, supplied by EVGA
- GTX 1060 6GB, Founders Edition, stock clocks and overclocked, supplied by Nvidia
- GTX 1070 8GB, Founders Edition, stock clocks, supplied by Nvidia
- RX 480 8GB, Diamond reference version, at stock clocks
- RX 470 4GB, PowerColor Red Devil at reference stock clocks, supplied by PowerColor
- GALAX GTX 970 EXOC, 4GB, GALAX clocks, supplied by GALAX
- ASUS Strix GTX 960 OC, 2GB, ASUS clocks, supplied by ASUS
- PowerColor R9 280X, 3GB, reference clocks, supplied by PowerColor
- Two 2TB Toshiba 7200 rpm HDDs for each platform
- EVGA 1000G 1000W power supply unit
- Thermaltake Water2.0, supplied by Thermaltake
- Onboard Realtek Audio
- Genius SP-D150 speakers, supplied by Genius
- Thermaltake Overseer RX-I full tower case, supplied by Thermaltake
- ASUS 12X Blu-ray writer
- Monoprice Crystal Pro 4K
Test Configuration – Software
- Nvidia’s GeForce WHQL 368.81 used for the EVGA GTX 1060 SC and for the Founders Edition. GeForce 368.64, GTX 1060 launch drivers (identical in performance to the public WHQL 368.81) were used for the rest of the Nvidia cards (including for the FE overclocked results). High Quality, prefer maximum performance, single display.
- AMD Crimson Software 16.8.1 drivers were used for the benching AMD cards.
- VSync is off in the control panel.
- AA enabled as noted in games; all in-game settings are specified with 16xAF always applied
- All results show average frame rates including minimum frame rates shown in italics on the chart next to the averages in smaller font.
- Highest quality sound (stereo) used in all games.
- Windows 10 64-bit Home edition, all DX11 titles were run under DX11 render paths. Our four DX12 titles are run under the DX12 render path. Latest DirectX
- All games are patched to their latest versions at time of publication.
- Crimson Software’s WattMan was used for the RX 480 and the RX 470 to set the Power Limits to maximum.
- EVGA’s Precision XOC, reviewer’s version 6 used for Nvidia cards to set the Power/Temp targets to maximum.
- Unigine Heaven 4.0 was used to set preliminary overclocks
- Firestrike – Ultra & Extreme
- Time Spy DX12
- Crysis 3
- Metro: Last Light Redux (2014)
- Middle Earth: Shadows of Mordor
- Alien Isolation
- Dragon’s Age: Inquisition
- Dying Light
- Total War: Attila
- Grand Theft Auto V
- the Witcher 3
- Batman: Arkham Origins
- Mad Max
- Fallout 4
- Star Wars Battlefront
- Assassin’s Creed Syndicate
- Just Cause 3
- Rainbow Six Siege
- DiRT Rally
- Far Cry Primal
- Tom Clancy’s The Division
- DOOM (*OpenGL)
- Mirror’s Edge Catalyst
- Ashes of the Singularity
- Rise of the Tomb Raider
- Total War: Warhammer
Nvidia’s Control Panel settings:
Here are the settings that we always use in AMD’s Crimson Control Center for our default benching. The Power Efficiency Toggle is left off in our benching.
Let’s head to the performance charts to see how the stock RX 480 and RX 470 compares with the stock and overclocked GTX 1060s as well as compared with our other cards in the test bed.