Test Configuration – Hardware
- Intel Core i7-6700K (reference 4.0GHz, HyperThreading and Turbo boost is on to 4.4GHz; DX11 CPU graphics).
- ASRock Z7170M OC Formula motherboard (Intel Z7170 chipset, latest BIOS, PCIe 3.0/3.1 specification, CrossFire/SLI 8x+8x)
- G.Skill Ripjaws V 16GB DDR4 (2x8GB, dual channel at 3000MHz)
- TITAN X (Pascal), 12GB, stock clocks and overclocked, supplied by Nvidia
- 2TB Toshiba 7200 rpm HDD
- EVGA 1000G 1000W power supply unit
- Thermaltake Water2.0, supplied by Thermaltake
- Onboard Realtek Audio
- Genius SP-D150 speakers, supplied by Genius
- Thermaltake Overseer RX-I full tower case, supplied by Thermaltake
- ASUS 12X Blu-ray writer
- Monoprice Crystal Pro 4K (3840×2160)
- ACER Predator X34 – 34″ WQHD 2K G-SYNC display (3440×1440), supplied by Nvidia
Test Configuration – Software
- Nvidia’s GeForce 368.98 (TITAN X launch drivers) were used.. High Quality, prefer maximum performance, single display.
- VSync and G-SYNC are off in the control panel.
- AA enabled as noted in games; all in-game settings are specified with 16xAF always applied
- All results show average frame rates including minimum frame rates shown in italics on the chart next to the averages in smaller font. Percentage increases are shown in a separate column.
- Highest quality sound (stereo) used in all games.
- Windows 10 64-bit Home edition, all DX11 titles were run under DX11 render paths. DOOM is run under the OpenGL API. Our four DX12 titles are run under the DX12 render path. Latest DirectX
- All games/SW are patched to their latest versions at time of publication.
- MSI’s latest beta version of Afterburner was used to set the Power and Temperature targets to their maximum.
- Unigine Heaven 4.0 benchmark
The 25 PC Game benchmark suite & 2 synthetic tests
- Firestrike – Extreme & Ultra
- Time Spy DX12
- Crysis 3
- Metro: Last Light Redux (2014)
- Middle Earth: Shadows of Mordor
- Alien Isolation
- Dragon’s Age: Inquisition
- Dying Light
- Grand Theft Auto V
- the Witcher 3
- Batman: Arkham Origins
- Mad Max
- Fallout 4
- Star Wars Battlefront
- Assassin’s Creed Syndicate
- Just Cause 3
- Rainbow Six Siege
- DiRT Rally
- Far Cry Primal
- Tom Clancy’s The Division
- DOOM (*OpenGL)
- Mirror’s Edge Catalyst
- Ashes of the Singularity
- Rise of the Tomb Raider
- Total War: Warhammer
Nvidia’s Control Panel settings:
We used MSI’s Afterburner to set the TITAN X Power and Temperature targets to their maximum.
There are two methods of calculating percentages. One is the “Percentage Difference” that we used to compare the GTX 1080 versus the TITAN X, and the other is “Percentage Change” which we are using now to show the performance improvements of the overclocked Pascal TITAN X over its stock clocks.
For the percentage change, we mean the increase in frame rates between the stock and the overclocked TITAN X, divided by the absolute value of the original stock frame rate in fps, multiplied by 100.
Percentage change may be expressed by the algebraic formula where “V” is Value: ( ΔV / |V1| ) * 100 = ((V2 – V1) / |V1|) * 100
Let’s get to our overclocking methods, and finally to the 26-game overclocked results.