Test Configuration – Hardware
- Intel Core i7-6700K (reference 4.0GHz, HyperThreading and Turbo boost is on to 4.4GHz; DX11 CPU graphics).
- ASRock Z7170M OC Formula motherboard (Intel Z7170 chipset, latest BIOS, PCIe 3.0/3.1 specification, CrossFire/SLI 8x+8x)
- G.Skill Ripjaws V 16GB DDR4 (2x8GB, dual channel at 3200MHz)
- GTX 1060 6GB, Founders Edition, stock clocks, supplied by Nvidia
- RX 480 8GB, Diamond reference version, at stock clocks (1266/1120MHz).
- GTX 1070 8GB Founders Edition, stock clocks, supplied by Nvidia
- GTX 980 4GB reference version, stock clocks, supplied by Nvidia
- GALAX GTX 970 EXOC, stock GALAX factory clocks, supplied by GALAX
- ASUS Strix GTX 960 OC 2GB, stock ASUS factory clocks, supplied by ASUS
- VisionTek, R9 290X 4GB, reference version, fan set to 100% to prevent throttling.
- Two 2TB Toshiba 7200 rpm HDDs for each platform
- EVGA 1000G 1000W power supply unit (for both platforms)
- Cooler Master 2.0 Seidon, supplied by Cooler Master (Devil’s Canyon)
- Thermaltake Water2.0, supplied by Thermaltake (Skylake)
- Onboard Realtek Audio
- Genius SP-D150 speakers, supplied by Genius
- Thermaltake Overseer RX-I full tower case, supplied by Thermaltake (Skylake)
- Thermaltake Chaser II, full tower case, supplied by Thermaltake (Devil’s Canyon)
- ASUS 12X Blu-ray writer
- Monoprice Crystal Pro 4K
Test Configuration – Software
- Nvidia’s GeForce 368.64 GTX 1060 launch drivers were used for all Nvidia cards. High Quality, prefer maximum performance, single display.
- AMD Crimson Software 16.7.2 beta hotfix drivers were used for benching the RX 480 and the 290X.
- VSync is off in the control panel.
- AA enabled as noted in games; all in-game settings are specified with 16xAF always applied
- All results show average frame rates including minimum frame rates shown in italics on the chart next to the averages in smaller font.
- Highest quality sound (stereo) used in all games.
- Windows 10 64-bit Home edition, all DX11 titles were run under DX11 render paths. Our four DX12 titles are run under the DX12 render path. Latest DirectX
- All games are patched to their latest versions at time of publication.
- Crimson Software’s WattMan was used for the RX 480.
- EVGA’s Precision XOC, reviewer’s version 6 used for Nvidia cards.
The 26 PC Game benchmark suite & 2 synthetic tests
- Firestrike – Basic & Extreme
- Time Spy DX12
- Crysis 3
- Metro: Last Light Redux (2014)
- GRID: Autosport
- Middle Earth: Shadows of Mordor
- Alien Isolation
- Dragon’s Age: Inquisition
- Dying Light
- Total War: Attila
- Grand Theft Auto V
- the Witcher 3
- Batman: Arkham Origins
- Mad Max
- Fallout 4
- Star Wars Battlefront
- Assassin’s Creed Syndicate
- Just Cause 3
- Rainbow Six Siege
- DiRT Rally
- Far Cry Primal
- Tom Clancy’s The Division
- DOOM (*OpenGL & Vulkan)
- Mirror’s Edge Catalyst
- Ashes of the Singularity
- Rise of the Tomb Raider
- Total War: Warhammer
Nvidia’s Control Panel settings:
Here are the settings that we always use in AMD’s Crimson Control Center for our default benching. They are identical settings to what we used in the older Catalyst Control Center. The Power Efficiency Toggle is left off in our benching.
This time, with the latest Crimson 16.7.2 drivers, we were able to set our RX 480’s Power Limit to +50% and also assign a maximum Temperature Limit which improved performance over the launch 16.6.2 drivers.
Let’s check out overclocking and noise.