GeForce 441.41 WHQL driver Game Ready for Halo Reach & Quake II RTX Gets an IQ Upgrade

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GeForce 441.41 WHQL driver Game Ready for Halo Reach & Quake II RTX Gets an IQ Upgrade

This morning NVIDIA released Quake II RTX version 1.2, improving the graphical fidelity of the path-traced remastered 1997 classic game. A new Game Ready 441.41 driver for Halo: Reach, also adds support for Image Sharpening in OpenGL and Vulkan games.

The latest release from NVIDIA’s LightSpeed Studios, Quake II RTX version 1.2, brings several elements that improve image quality further:

  • Over 400 textures updated to improve overall image quality in the game.
  • Water is improved, with the rendering of underwater god rays, and the display of god rays in reflections and refractions to improves illumination of surrounding detail.
  • Real-time ray-traced graphics are shown on security monitors and other displays.
  • Recursive reflections (reflections reflected on other reflections) are rendered on select surfaces to create a hall of mirrors effect.
  • The rendering of glass is also improved, along with the rendering of reflections, refractions and god rays through glass including new optional setting to further improve the quality of glass rendering.
  • Multiple changes and improvements to denoising and other rendering features to improve image quality in all levels, and improving the overall quality for certain scenes.

Quake II RTX is the first game that is fully path-traced, a ray tracing technique that unifies all lighting effects such as shadows, reflections, refractions and more into a single ray tracing algorithm. Quake II RTX includes the first three single-player levels of the beloved PC gaming classic. Gamers that already own Quake II can experience the whole game in its entirety, including multiplayer deathmatch and cooperative multiplayer modes, all fully path-traced.

Gamers that already own Quake II RTX on Steam will receive the v1.2 update automatically, or the update can be downloaded here. For Linux gamers download the update here.

NVIDIA’s new Game Ready 441.41 driver for Halo: Reach will optimize a player’s experience in the first PC release from the Master Chief Collection’s Halo compilation.


Today’s 441.41 Game Ready driver adds support for NVIDIA’s Control Panel Image Sharpening feature to OpenGL and Vulkan titles. Image Sharpening allows GeForce gamers to improve clarity and sharpness in games, and to upscale and sharpen. Check out NVIDIA’s Game Ready 441.41 driver article here and start your download here or get it from the GeForce Experience.

Happy Gaming and Happy Thanksgiving!