Benching Methodology

Benchmarking Methodology

Test Configuration – Hardware

  • Intel Core i9-9900K (Hyper-Threading/Turbo boost on; stock settings)
  • Gigabyte Z390 AORUS PRO motherboard (Intel Z390 chipset, v.F12l BIOS)
  • TeamGroup T-FORCE XTREEM ARGB WHITE PC4-28800 DDR4-3600MHz CL14 2x16GB kit
  • Kingston HyperX Predator PC4-26700 DDR4-3333MHz CL16 2x16GB kit
  • TeamGroup T-FORCE DARK Z FPS PC4-32000 DDR4-4000MHz CL16 2x8GB kit
  • Gigabyte AORUS GeForce RTX 3080 MASTER 10GB (rev. 1.0); v.F4 VBIOS, stock clocks
  • Samsung 500GB SSD 960 EVO NVMe M.2
  • WD Blue 1TB SATA SSD
  • Corsair RM750x, 750W 80PLUS Gold power supply unit
  • ASUS TUF Gaming VG289Q 28″ IPS UltraHD (3840×2160) 60Hz 5ms FreeSync Monitor (Fixed Refresh Rate On)

Test Configuration – Software

  • NVIDIA GeForce 466.77 drivers; ‘High Quality’ and ‘prefer maximum performance’ (on a per-game profile-basis); fixed refresh rate (globally).
  • Resizable BAR off.
  • V-Sync application controlled in the control panel, V-Sync off in-game.
  • AA and AF as noted in games; all in-game settings are specified.
  • Windows 10 64-bit Pro edition, latest updates v21H1, High-performance power plan, HAGS off, Game Mode, Game DVR & Game Bar features off.
  • Gigabyte and ASUS tools not installed.
  • Latest DirectX
  • All 5 games are patched to their latest versions at the time of publication.
  • AIDA64 Extreme, the latest version
  • CapFrameX (CX), the latest version
  • Cinebench R23
  • CPU-Z, the latest version
  • ISLC (Purge Standby List) before each benchmark.
  • Karhu RAM Test
  • OCCT, the latest version
  • RivaTuner Statistics Server (RTSS), the latest version
  • SiSoftware Sandra Tech Support (Engineer) 2021, the latest version
  • Thaiphoon Burner, the latest version
  • UL 3DMark’s benchmark suite, the latest version

GeForce Driver Suite-related

  • Standard Game Ready drivers are used.
  • The display driver is installed.
  • The latest version of PhysX is installed.

Synthetic & Hybrid Tests-related

  • Single run per test.

Game Benchmarks-related

  • We use the corresponding built-in or custom benchmark sequence.

Frametimes Capture & Analysis tool-related

  • CapFrameX is used for capturing and analyzing the relevant performance numbers obtained from each recorded built-in or custom game benchmark sequence.
  • Consecutive runs until detecting 3 valid runs (no outliers) that can be aggregated by CapFrameX using the following method:
    • ‘Aggregate excluding outliers’:
      • Outlier metric: Third, P0.2 (0.2% FPS percentile).
      • Outlier percentage: 3% (the % the FPS of an entry can differ from the median of all entries before counting as an outlier).
  • We compare and value the results and aggregated records in terms of percentages of gain/loss, by setting the following thresholds to consider a certain % value as significant (not within the margin of error) for our benchmarking purposes:
    • Metric/Score > 3% when valuing synthetic and hybrid benchmarks;
    • FPS Avg > 3% when valuing raw performance in games.

Benchmark Suite: 5 PC Games, 8 Synthetic & 3 Hybrid Memory-Related Tests

Synthetic Tests

  • AIDA64 Memory benchmarks:
    • Copy
    • Latency
    • Read
    • Write
  • Sandra 2021 Memory benchmarks:
    • Overall Score
    • Memory Bandwidth
    • Memory Latency
    • Transaction Throughput

Hybrid Tests

  • Cinebench R23:
    • CPU Score
  • 3DMark Fire Strike:
    • Physics Score
    • Combined Score

DX11 Games

  • Far Cry New Dawn (DX11)
  • PLAYERUNKNOWN’S BATTLEGROUNDS (PUBG) DX11

DX12 Games

  • Call Of Duty Warzone (DX12)
  • Metro Exodus (DX12)
  • Watch Dogs Legion (DX12)

NVIDIA Control Panel settings

Here are the global NVIDIA Control Panel settings:

NVIDIA Control Panel Global 3D Settings (AORUS RTX 3080 MASTER).

Both ‘High-Quality’ values for texture filtering-quality setting and ‘Prefer maximum performance’ for power management mode are set on a per-game or program profile-basis via Manage 3D Settings > Program settings tab.

Let’s head to our overclocking and benchmarking results.

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