GTC 2019 China Gaming News: Minecrafters’ Ray-Traced Worlds Showcased in New Video and 6 New Ray-Traced Games Revealed
NVIDIA’s GPU Technology Conferences (GTC) is our favorite event. The GTC brings together the world’s leading graphics, gaming, VR experts, and companies at the cutting edge of GPU use for science, industry, and medicine. The GTC world tour made its regular stop in Suzhou, China, where NVIDIA CEO Jensen Huang today delivered the keynote address featuring some important ray tracing gaming news.
Minecraft is the world’s best-selling video game and it is getting a ray tracing makeover for Windows 10 next year. The above video debuted at GTX 2019 China this morning. In November NVIDIA invited some of the world’s top Minecrafters to experience Minecraft with RTX features on and were captured for all to see now.
NVIDIA, Microsoft Studios and game developer Mojang are adding a form of ray tracing known as path tracing via a patch for the Windows 10 version of the game. With path tracing, Minecrafters using RTX and powerful GTX cards will see a major increase in the image quality of their self-created worlds.
In addition, Jensen announced six new games are adding ray tracing. New ray tracing games revealed at the most recent GTC include Boundary, Convallaria, F.I.S.T., Project X (Code name), Ring of Elysium and Xuan Yuan Sword VII. Check out the details here.
These six upcoming ray traced games join previously announced games such as Bright Memory: Infinite, Cyberpunk 2077, Dying Light 2, Minecraft, Justice, JX3 Online, SYNCED: Off Planet, Sword and Fairy VII, Watch Dogs: Legion and Vampire: The Masquerade – Bloodlines 2.
Even indie developers are excited about ray tracing. Many of the world’s leading publishers have announced that ray tracing will be included in their top franchises with full support in the most important game engines, and ray tracing will be enabled for the next generation of video gaming consoles.