Performance summary chart
Here are the summary charts of 28 games and 3 synthetic tests. The highest settings are always chosen and it is DX11 with the settings at ultra or maxed. Specific settings are listed on the main performance chart. We have added the “Kite Demo” on Unreal Engine 4 using the default settings at 1920×1080 as measured by Fraps.
The benches are run at 1920×1080, 2560×1440, and 3840×2160. All results, except for Firestrike, show average framerates and higher is always better. In-game settings are fully maxed out and they are identically high or ultra across all platforms. “NA” means the game would not run at the settings chosen, and “X” means the benchmark was not tested at all. An asterisk* means that there were issues with the benchmark, usually visual artifacting.
The summary chart: The Big Picture
This main summary chart is what we call, “The Big Picture” since it places our two test cards into a much larger test bed. Please bear in mind that the GTX 980 and GTX 970, as well as R9 290X/390X results are on slightly older drivers than the Fury and the GTX 980 Ti.
Our chart provides a lot of information across 28 games and 3 synthetics. What we can take away from the results generally is that the GTX 980 Ti is the fastest single GPU video card on the chart. Overall, the GTX 980 Ti is significantly faster than the Fury X. It is a blowout at 1920×1080 where the Fury X is held back by a CPU bottleneck due to drivers, architectural differences, and DX11 multi-threading. It is closer at 2560×1440, but the GTX 980 Ti is about ten percent faster. At 4K, the Fury X finally becomes competitive, but is still bested by the GTX 980 Ti overall.
When we compare the overclocked $699 XFX Fury X against the overclocked $649 GTX 980 Ti, the gap widens significantly further in favor of the less expensive GeForce.
Let’s head for our conclusion.