As part of a regular feature for BabelTechReviews, this evaluation is comparing the performance of 32 game benchmarks with the GeForce WHQL 353.30 driver that was released the day before Batman: Arkham Knights on June 23, versus the last Geforce WHQL 353.06 driver that was released the day before the Witcher 3 launched on May 31. We want to document the performance changes of the current driver. We are also benching for an upcoming evaluation of the new EVGA GTX 980 Ti SC versus Fury X to be published here this weekend.
This driver performance analysis features Nvidia’s top two Maxwell cards although we plan to add the GTX 980 next, and we also plan to test Kepler in upcoming evaluations. We are going to give you the performance results of the GTX 980 Ti and the TITAN X at 1920×1080, 2560×1440, and at 3840×2160. This driver mini performance evaluation will give a natural comparison between the performance changes since Nvidia’s last WHQL driver set.
We are going to test GeForce WHQL 353.30 using our current benchmark suite of 32 games plus 3 synthetic benchmarks. We have just added the “Kite Demo” on Unreal Engine 4 at 1920×1080 and Batman: Arkham Knight. Our testing platform is Windows 8.1 64-bit, using an Intel Core i7-4790K at 4.00GHz which turbos to 4.4GHz for all cores, an ASUS Z97E motherboard, and 16GB of Kingston “Beast” HyperX RAM at 2133MHz. The settings and hardware are identical except for the drivers being tested.
At GTX 760 and above, we test at higher settings and resolutions generally than we test midrange and lower-end cards. Although all of our games are now tested at three resolutions: 3840×2160, 2560×1440 and 1920×1080 at 60Hz, and we use DX11 whenever possible with a very strong emphasis on the latest DX11 games. We no longer benchmark at 2560×1600, but now use the more popular 2560×1440 resolution.
Let’s get right to the test configuration, the driver release notes, and then to the results.