Test Configuration – Hardware

  • Intel Core i7-4790K (reference 4.0GHz, HyperThreading and Turbo boost is on to 4.4GHz; DX11 CPU graphics), supplied by Intel.
  • ASUS Z97-E motherboard (Intel Z97 chipset, latest BIOS, PCOe 3.0 specification, CrossFire/SLI 8x+8x)
  • Kingston 16 GB HyperX Beast DDR3 RAM (2×8 GB, dual-channel at 2133MHz, supplied by Kingston)
  • XFX Fury X, 4GB HBM, reference and overclocked further
  • MSI R9 390X OC 8GB, at MSI’s factory overclock.
  • VisionTek R9 290X, 4GB, stock reference (non-throttling) Uber clocks (also tested in 290X CF)
  • PowerColor R9 290X PCS+ (BF4 edition),  4GB, reference Uber (non-throttling) clocks (also tested in 290X CF)
  • GALAX GTX 970 EXOC, 4GB, at GALAX’ factory overclock, supplied by GALAX
  • GeForce GTX 980, 4GB, reference version, supplied by Nvidia
  • GeForce GTX 980 Ti, 6GB reference clocks and further overclocked, supplied by Nvidia
  • EVGA GTX 980 Ti 6GB, used in SLI at reference clocks, supplied by EVGA
  • Two 2TB Toshiba 7200 rpm HDDs
  • EVGA 1000G 1000W power supply unit
  • Cooler Master 2.0 Seidon, supplied by Cooler Master
  • Onboard Realtek Audio
  • Genius SP-D150 speakers, supplied by Genius
  • Thermaltake Overseer RX-I full tower case, supplied by Thermaltake
  • ASUS 12X Blu-ray writer
  • Monoprice Crystal Pro 4K

Test Configuration – Software

  • Nvidia GeForce 355.98 WHQL drivers for the GTX 980 Ti and for GTX 980 Ti SLI.   GeForce 355.82 used for the GTX 970 and for both of the GTX 980s. High Quality, prefer maximum performance, single display, use application settings except for Vsync.   The latest EVGA Precision X is used for overclocking.
  • AMD Catalyst 15.9.1 used for Fury X and 15.8 Beta for all other Radeons.  The latest MSI Afterburner is used for overclocking.  High Quality, all optimizations off, use application settings except for Vsync.
  • VSync is off in the control panel.
  • AA enabled as noted in games; all in-game settings are specified with 16xAF always applied.
  • All results show average frame rates except as noted.
  • Highest quality sound (stereo) used in all games.
  • Windows 10 64-bit Home Edition, all DX11 titles were run under DX11 render paths.  Latest DirectX
  • All games are patched to their latest versions at time of publication.

Here is the settings we always use in AMD’s Catalyst Control Center for our default benching.


Here is Nvidia’s Control Panel and the settings that we run:NvCP1NvCP2

The 28 Game benchmarks & 3 synthetic tests

  • Synthetic
  • Firestrike – Basic & Extreme
  • Heaven 4.0
  • Kite Demo, Unreal Engine 4
  • DX11
  • STALKER, Call of Pripyat
  • the Secret World
  • Sleeping Dogs
  • Hitman: Absolution
  • Tomb Raider: 2013
  • Crysis 3
  • BioShock: Infinite
  • Metro: Last Light Redux (2014) 
  • Battlefield 4
  • Thief
  • Sniper Elite 3
  • GRID: Autosport
  • Middle Earth: Shadows of Mordor
  • Alien Isolation
  • Assassin’s Creed Unity
  • Civilization Beyond Earth
  • Far Cry 4
  • Dragon’s Age: Inquisition
  • The Crew
  • Evolve
  • Total War: Attila
  • Wolfenstein: The Old Blood
  • Grand Theft Auto V
  • ProjectCARS
  • the Witcher 3
  • Mad Max
  • MSGV
  • Batman: Arkham Origins

The above is our test bench. Let’s check out overclocking next.


  1. If you don’t OC video cards the Fury X looks okay, but since most 980TIs will do >1400 MHz boost, even without additional voltage, not OCing one would almost be a crime against humanity. I get it, w/ DX12 the Fury X looks better, but it still doesn’t match an overclocked 980Ti (which most reviewers are refusing to include in recent graphs for “reasons”), and you’d be stuck with a noisy pump, tons of additional heat (may be okay in the winter, to help warm your feet), and 50% less framebuffer. It just isn’t a sound tradeoff.

  2. This article was biased since page one paragraph one, Half the information have no confirmation reports it’s mainly a “trust us” article, Im not really an AMD nor an Nvidia fan, both companies are great, but your emphasize on the GTX Ti pros and the Fury X cons is very noticeable, Having a stand-off between AMD and Nvidia right now is like conducting a running contest between two men with one of them having a large ball and chain strapped to his legs, I’ve been reading about the DirectX 12 lately and until it is launched, you cannot compare the two brands really, Nearly everyone knows that AMD suffers bottlenecking with DX11 as it favors SCT

    Personally I’d pick my personal “favorite” brand when enough tests are done with the DX12 comparing the two, and frankly Nvidia doesn’t seem like it has a firm footstep hold so far… In fact, it doesn’t seem to have a footstep forward at all!

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