For Honor just released today and it is an unusual game, not the usual hack and slash action game that we might have expected from Ubisoft. Instead, we have a really unique fighting game with a lot of depth and a fairly difficult learning curve to master that include intricate mechanics such as hidden stance, cancelling and or faking moves while transitioning into other moves.For Honor appears to be strongly PvP multiplayer focused on 1-on-1 duels to 4-on-4 matches with additional AI enemies, but it also includes a story mission that is set in a large harsh world that is filled with visually impressive wildlands, landmarks, and ruins. After a cataclysm struck a millennium ago, nearly destroying most of the civilization, the surviving inhabitants live as best they can while living in a state of near perpetual war. From the ashes of their mega-catastrophe, the factions of Knights, Vikings, and Samurai arose again. For Honor is about the struggle to rebuild their nations and to recapture the glory of long-dead ancestors.
We have played some of the For Honor open beta and we look forward to playing the story mission as we have received a game code from NVIDIA. We will possibly review the game and may bring BTR’s readers a performance and IQ analysis. It is a visually beautiful and demanding game that really needs high framerates for battle. In fact, multiplayer demands that your PC be capable of 30 fps or you will be kicked from the match.
We used Extreme settings for our GTX 1080 at 3440×1440 and averaged mid-60s fps with drops into the high 40s. We also played on a GTX 1060 at the same resolution with mostly a mix of high and medium settings as it appears best suited for 1920×1080 on high settings.
NVIDIA has released the new WHQL 378.66 Game Ready driver for For Honor, Halo Wars 2 and Sniper Elite 4. This new GeForce driver also enables NVIDIA Ansel technology for For Honor and Paragon. We have also purchased Sniper Elite 4 and plan to add it together with For Honor to BTR’s game benchmarking suite.
Available by launch day, the latest NVIDIA Game Ready Drivers provide the best experience for GeForce gamers in these titles, and as an additional verification of quality, they are WHQL-certified by Microsoft.
Having the best possible quality for a game at launch is important to gamers. However, titles continue to evolve with new content and features through patches and DLC and NVIDIA often updates their drivers to increase performance when possible.
Paragon and For Honor get NVIDIA Ansel
With the release of this driver, two new games get NVIDIA’s Ansel: For Honor and Paragon. Ansel is a new way to capture in-game shots. Ansel works like a camera that is integrated into your gaming experience that allows you to capture gameplay in new ways. When Ansel is supported in game, players can move the camera to any angle the devs allow, apply filters, use super resolution capture, and even capture in 360 for viewing in VR. Learn more about these features in the Ansel Technology page.
Ansel is also supported in ARK: Survival Evolved, Conan Exiles, Dishonored 2, Mirror’s Edge Catalyst, Obduction, War Thunder, Watch Dogs 2, The Witcher 3: Wild Hunt and The Witness. Ansel is coming soon to upcoming titles such as Lawbreakers and Mass Effect: Andromeda and it was also recently added to Unity Engine and Unreal Engine as a plug-in.
- Game Ready driver details on GeForce.com
- Paragon gets Ansel.
- For Honor Ansel details on GeForce.com
- NVIDIA Ansel Technology page
- NVIDIA Ansel 360 Gallery
- NVIDIA Ansel Super Resolution Gallery
- For Honor website