Test Configuration – Hardware

  • Intel Core i7-4790K (reference 4.0GHz, HyperThreading and Turbo boost is on to 4.4GHz; DX11 CPU graphics), supplied by Intel.
  • ASUS Z97-E motherboard (Intel Z97 chipset, latest BIOS, PCIe 3.0 specification, CrossFire/SLI 8x+8x)
  • Kingston 16 GB HyperX Beast DDR3 RAM (2×8 GB, dual-channel at 2133MHz, supplied by Kingston)
  • GeForce GTX 980 Ti, 6GB reference clocks, supplied by Nvidia
  • GeForce GTX 980, 4GB, reference clocks, supplied by Nvidia
  • GALAX GTX 970 EXOC, GALAX’ factory overclock, supplied by GALAX
  • PowerColor R9 Fury X 4GB, stock clocks.
  • VisionTek R9 290X 4GB at stock Uber clocks but with the fan allowed to spin up to 100% to prevent throttling.
  • Two 2TB Toshiba 7200 rpm HDDs
  • EVGA 1000G 1000W power supply unit
  • Cooler Master 2.0 Seidon, supplied by Cooler Master
  • Onboard Realtek Audio
  • Genius SP-D150 speakers, supplied by Genius
  • Thermaltake Overseer RX-I full tower case, supplied by Thermaltake
  • ASUS 12X Blu-ray writer
  • Monoprice Crystal Pro 4K

Test Configuration – Software

  • Nvidia’s GeForce latest 368.22 WHQL drivers were used to benchmark the GTX 980 Ti, the GTX 980 and the GALAX GeForce 970 EXOC.  The GTX 980 and GTX 980 Ti are compared the with older drivers, GeForce 365.10, and the GTX 970 EXOC was previously benchmarked with GeForce 364.51.  High Quality, prefer maximum performance, single display.  Nvidia divers used in the Big Picture are noted on the chart.
  • The AMD Crimson Software 16.5.2.2 beta drivers were used for benching the 280X and for the 290X, while 16.5.2 was used for the Fury X.  All drivers are noted on the chart.
  • VSync is off in the control panel.
  • AA enabled as noted in games; all in-game settings are specified with 16xAF always applied
  • All results show average frame rates including minimum frame rates shown in italics on the chart next to the averages in smaller font.
  • Highest quality sound (stereo) used in all games.
  • Windows 10 64-bit Home edition, all DX11 titles were run under DX11 render paths. Our only DX12 title is run under the DX12 render path. Latest DirectX
  • All games are patched to their latest versions at time of publication.
  • EVGA’s Precision XOC, latest version for Nvidia cards.

The 25 PC Game benchmark suite & 1 synthetic test

  • Synthetic
  • Firestrike – Basic & Extreme
  • DX11* Games
  • Crysis 3
  • Metro: Last Light Redux (2014)
  • GRID: Autosport
  • Middle Earth: Shadows of Mordor
  • Alien Isolation
  • Dragon’s Age: Inquisition
  • Dying Light
  • Total War: Attila
  • Grand Theft Auto V
  • ProjectCARS
  • the Witcher 3
  • Batman: Arkham Origins
  • Mad Max
  • Fallout 4
  • Star Wars Battlefront
  • Assassin’s Creed Syndicate
  • Just Cause 3
  • Rainbow Six Siege
  • DiRT Rally
  • Far Cry Primal
  • Tom Clancy’s The Division 
  • DX12 Games
  • Ashes of the Singularity
  • Hitman
  • Rise of the Tomb Raider 

 

Nvidia’s Control Panel settings:NvCP1NvCP2

Release Notes Highlights for GeForce 368.22

The release highlights for GeForce 368.22 can be found here together with a download link for Windows 10/8.1/7 64-bit. Below is a short list highlighting the fact that Nvidia’s WHQL driver release schedule is tied to the release of AAA games.

Prior to a new title launching, our driver team is working up until the last minute to ensure every performance tweak and bug fix possible makes it into the Game Ready driver. As a result, you can be sure you’ll have the best day-1 gaming experience for your favorite new titles.

Game Ready
Learn more about how to get the optimal experience for Overwatch, World of Tanks, and War Thunder

For the comprehensive release notes, you will need to download the .pdf