Tormented Souls 2 (PC/Steam) Review — A Classic Survival Horror Revival

Photo of author

Tormented Souls 2 is not a game designed to compete with the high-budget spectacle of modern horror titles; it’s an unapologetic throwback to the genre’s roots. Dual Effect has doubled down on the defining elements of survival horror’s ‘golden age’: fixed camera angles, cripplingly scarce ammo, punishing environmental puzzles, and a mood that leans heavily on slow-burn dread rather than jump-scare theatrics.

The question isn’t whether this game is a masterpiece, but whether it perfectly scratches that Resident Evil/Silent Hill itch—and the answer is a resounding yes. Caroline Walker cannot catch a break. No sooner has she escaped the initial nightmare than she finds herself locked in the mansion of a mad cult once more, this time searching for her missing little sister, Anna.

The narrative begins mere months after the first game, immediately plunging the player into a world rife with cultists, otherworldly horrors, and psychological terror. Crucially, Dual Effect chose to polish the formula instead of modernizing it, focusing squarely on tense exploration and demanding resource management.

This design choice yields a game that demands patience and attention. Every empty hallway, every locked gate, and every shuffling shadow contributes to a genuinely unsettling atmosphere.

Technical Triumphs: Atmosphere and Detail

The most notable and significant improvement over the original is the enhanced visual fidelity and scope. Powered by Unreal Engine, the graphics represent a significant improvement. Character models are now highly detailed, and the lighting—a critical mechanic in a survival horror game—is top-tier.

The game’s opening is pure, shocking B-movie horror: an apparent vacation is a ruse to take Anna to a remote convent for treatment. Instead, Caroline is chloroformed, awakens in an abandoned infirmary, her body pierced with giant needles (which she somehow casually pulls out and heals from, a moment of narrative absurdity we’ll forgive for the sake of gameplay). The stage is set for a protracted fight for survival against terrifying monsters and the insane cult that controls the complex.

The environment itself is a character. The vast, ornate convent and surrounding areas (including a torture museum and town segments) are wonderfully detailed, creating an oppressive atmosphere. The concept of “darkness consuming you,” where stepping into the shadow starts a quick countdown to game over, returns, forcing players to manage their light sources carefully. This constant tension is what makes the exploration genuinely unnerving.

Puzzle Design & Structure: A Return to Form

If your appreciation for horror is fundamentally tied to the satisfaction of solving elaborate, cryptic puzzles—as opposed to just shooting monsters—Tormented Souls 2 delivers on its promise. Tormented Souls 2 is first and foremost a puzzle game. The core loop is pure old-school Resident Evil: explore the labyrinthine map, find obscure items, and use them to unlock further areas. The map system is notably improved over the first game, aiding navigation through the sprawling environments.

Puzzles are not an interruption; they are the engine of progress. You will spend the majority of your time unlocking mechanisms, combining obscure inventory items, solving environmental riddles, and backtracking through the oppressive complex. Many of these challenges are genuinely clever and eerie, rewarding thorough exploration and critical thinking with a significant sense of achievement.

The game also enforces an old-school tension through its save mechanics. By default, you must locate a save room and expend a limited number of recording tapes to save your progress. This high-stakes approach—where one catastrophic encounter or misstep can erase 30 minutes of careful scavenging—will absolutely delight purists ready for a challenge. (A nod to the developer for including a merciful auto-save option for players less fond of the original PS1-era frustration.)

However, the community consensus points to a significant flaw here: the riddles are often too cryptic or rely on bizarre leaps of logic. They are not hard so much as they are illogical or poorly clued, frustrating players and often necessitating a guide—an unwelcome experience for a game built on cerebral immersion. The puzzles also stack up, creating multi-layered chains that can lead to long stretches of item hunting with little story progression.

The Friction Point: Clunky Combat & Color Calibration

While the fixed camera angles, moody lighting, and detailed environments create a genuinely oppressive visual experience, the game is not without its technical criticisms.

The game is much more aggressive with its enemy placement compared to the first. Players frequently encounter multiple fast, aggressive enemies in narrow corridors. Given the clunky, fixed-aim controls, this can often make some players feel it’s unfair rather than challenging, leading to chain-grabs and unavoidable damage. The resource economy on the Standard difficulty setting is also stingy. Weapons are varied and creative (homemade nail guns and pneumatic devices), but ammo is scarce, and enemies are bullet sponges.

Furthermore, while the atmosphere is outstanding, the graphical fidelity, particularly in the PC version, sometimes reveals its budget constraints. Environments are detailed, but the character models and asset quality aren’t always high-poly. The visual presentation is highly effective, but it won’t be winning any awards for technical realism.

Verdict: Must-Play for Purists

Tormented Souls 2 doesn’t reinvent the wheel, and that is its ultimate compliment. It respectfully and successfully restores the core tenets of vintage survival horror. It is demanding and clunky—and for fans of the genre’s golden age, that friction is the charm. The pacing is intentionally heavy on puzzle-solving and exploration, which means players expecting the rapid, cinematic rhythm of modern titles may find it slow or frustrating.

Tormented Souls 2 is a true successor that improves on the original in almost every technical category: graphics, lighting, level diversity, and voice acting. It successfully expands the scope of the original while maintaining its core identity as a niche, fixed-camera horror experience.

For the horror purist, however, it successfully captures that “every decision matters” tension that made the genre a benchmark for atmosphere. With multiple endings and branching story beats, there is room for replay, cementing the game as a faithful, chilling sequel that nails atmosphere and puzzles.

However, its commitment to old-school difficulty—manifesting in cryptic puzzles, a frustratingly scarce resource economy on Normal, and clunky combat—will rightfully frustrate a segment of the audience. For players seeking an authentic, atmospheric, and highly challenging throwback that genuinely captures the terror and resource management of the genre’s heyday, this is a must-play. Be prepared to either consult a guide or face the punishing difficulty of its deliberate design flaws.

Score: 9.0 / 10 — A faithful, chilling survival horror sequel that nails atmosphere and puzzles, even if combat and pacing remain dated.

Tormented Souls 2 : A faithful, chilling survival horror sequel that nails atmosphere and puzzles, even if combat and pacing remain dated. Mario Vasquez

9
von 10
2025-12-06T18:17:42-0600