Jötunnslayer: Hordes of Hel Review — A Mythic Fury Unleashed

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Jötunnslayer: Hordes of Hel Review — A Mythic Fury Unleashed

Set in the chilling heart of Ragnarök, Jötunnslayer: Hordes of Hel throws players into a beautifully brutal Norse realm torn apart by monstrous giants, restless dead, and the wrath of Hel herself. This roguelite action RPG blends fast-paced, skill-intensive combat with mythological storytelling and punishing progression mechanics to create a uniquely engaging experience, but not without its frostbitten flaws.


Gameplay

Core Loop

At its core, Jötunnslayer is a run-based roguelite with heavy combat and light RPG elements. You descend into procedurally generated Norse realms — from cursed Midgard villages to frozen wastelands of Niflheim — slaying hordes of Hel’s minions. Each death is permanent, but progression carries forward in the form of unlockable weapons, runes, and blessings from the Aesir.

Each run begins with choosing a primary weapon archetype and one of several “god-bond” blessings (e.g., Thor for lightning, Freyja for lifesteal). You’ll fight through increasingly difficult waves, defeat mini-bosses, and eventually face Hel’s monstrous lieutenants.

Combat

Combat is visceral, fast, and focused on precision. You’ll dodge-roll, parry, chain abilities, and combo basic attacks into spectacular ultimates. Weapon types (greataxes, spears, runic staves) each offer distinct move sets and combo potential. Enemies swarm in large numbers — hence the “Hordes” — demanding crowd control, mobility, and well-timed AoEs.

While the combat feels rewarding, it can become overwhelming in later stages due to uneven difficulty spikes. Elite enemies, especially frost wraiths and giant berserkers, can stunlock you into a rapid death if you’re not perfectly on point.


Progression & Customization

Character Development

There is no traditional XP grind. Instead, progression occurs through:

  • Blessings – Divine boons with stacking synergies.
  • Runes – Passive modifiers affecting damage types, cooldowns, resistances.
  • Weapon Mods – Enchantments that drastically alter movesets or elemental effects.

Dying means restarting the run, but a meta-progression system lets you unlock permanent stat upgrades and more starting loadouts at Valgrind, the celestial hub.

Replayability

With over 20 gods’ blessings, dozens of weapon modifiers, and multiple branching paths per run, the variety is commendable. Challenge modes, daily trials, and an “Endless Descent” mode add depth beyond the main campaign.


Visuals and Art Direction

Jötunnslayer embraces a grim, stylized aesthetic inspired by Viking carvings and old Norse sagas. Environments feel hand-painted, often shrouded in snowstorms, flickering torchlight, or eerie auroras. The enemies — from undead draugr to fiery jotnar — are grotesquely beautiful and animated with weight and menace.

The game’s visual identity is consistent and immersive, though cluttered particle effects and thick fog occasionally obscure the action in chaotic moments.


Audio & Sound Design

The soundscape in Hordes of Hel is thunderous and haunting. Battle tracks blend pounding war drums with deep throat singing and choral chants. Ambient sounds — distant roars, crunching snow, whispering spirits — give each biome a tangible mood.

Voice acting is sparse but effective, with narrations delivered in Old Norse cadence. Weapon sounds are meaty and satisfying; a well-timed axe cleave echoes with an impact that resonates.


Performance & Optimization

On a ROG ALLY X the game maintained a consistent 50-60+ FPS on ultra settings, even in the most hectic encounters. Load times are minimal, and there were no major crashes during the review period.

However, some users have reported bugs, including:

  • UI overlays persisting after death
  • Blessing tooltips are not updating properly
  • Occasional soft locks when exiting portals mid-animation

We have not seen many of these, but the game is still being updated frequently.


Steam Deck Compatibility

Jötunnslayer is playable on the Steam Deck with some caveats. Medium settings with FSR enabled yield playable performance (30–40 FPS), but control remapping is essential due to the fast-paced nature of combat. Text legibility is also a concern in handheld mode, especially in inventory menus.

It’s not a verified title yet, but a promising candidate with minor UI and optimization tweaks.


Strengths & Weaknesses

Strengths

  • Deep, challenging combat that rewards skill and timing
  • Gorgeous Norse myth-inspired environments
  • High replayability with layered progression systems
  • Immersive sound design and epic musical score
  • Tactical depth through blessings, runes, and weapon mod builds

Weaknesses

  • Steep learning curve and punishing difficulty spikes
  • Overwhelming late-game swarm design may frustrate solo players
  • Interface and readability issues in handheld mode
  • Minor technical bugs and unpolished edges

Conclusion

Jötunnslayer: Hordes of Hel stands as a striking and challenging entry into the action roguelite genre. With a mythologically rich world, refined combat, and a deep customization system, it caters heavily to fans of games like Hades, Dead Cells, and Viking: Battle for Asgard.

While it has a few rough patches, particularly around difficulty tuning and UI polish, the core experience is solid and frequently exhilarating. If you’re looking for a cathartic climb through Norse chaos, Hordes of Hel is well worth the blood and frostbite.


Final Verdict: 8/10

Jötunnslayer: Hordes of Hel : While it has a few rough patches, particularly around difficulty tuning and UI polish, the core experience is solid and frequently exhilarating. If you're looking for a cathartic climb through Norse chaos, Hordes of Hel is well worth the blood and frostbite. Brutal, beautiful, and steeped in myth, Jötunnslayer demands both your patience and your axe arm — and rewards you with a glorious ride through the end of the world. Mario Vasquez

8
von 10
2025-05-14T16:36:36-0500